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Author Topic: 4/3/2014 Patch notes
Posts: 20
Post 4/3/2014 Patch notes
on: April 3, 2014, 22:57
  • 4/3/2014 - Changed the way that probes work. They no longer cost metal. Instead you are required to build a robotics facility and are able to deploy two probes per level. They will last for 24 hours at which point you will be able to deploy another.
  • 4/3/2014 - Fixed bug that reduced the amount of experience granted if the cost of the structure had been reduced via a captain's perks
  • 4/3/2014 - Implemented movement distance based off of ship composition. Fleets can only move as fast as their slowest ship. Fighters = 30 units, bombers = 20, cruisers = 15, battleships = 10. Plan your strike forces accordingly!

--Your benevolent, magnificent, omnipotent, all knowing master of the universe... Luke.

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